Suppose five stations are waiting for another packet to finish on an Ethernet. All transmit at once when the packet is finished and collide.
(a) Simulate this situation up until the point when one of the five waiting stations succeeds. Use coin flips or some other genuine random source to determine backoff times. Make the following simplifications: ignore interframe spacing, ignore variability in collision times (so that retransmission is always after an exact integral multiple of the 51.2-µs slot time), and assume that each collision uses up exactly one slot time.
(b) Discuss the effect of the listed simplifications in your simulation versus the behavior you might encounter on a real Ethernet.
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